My Work

Learning Experience Design

When the challenge is helping people build capability, change behaviours, and apply what they know

I design learning experiences by focusing on how people actually learn — not just how content is structured.

My experience spans the full learning lifecycle from design and development to facilitation and assessment.

This work sits alongside my UX practice, the same research and systems thinking, applied to how people learn, along with how they navigate (when it's online learning).

End-to-end design and development of self-paced learning experiences built to guide learners through complex information with clarity and intent.

This includes structuring onboarding journeys, learning journeys, scripting content, authoring courses, producing multimedia assets, and designing assessments. Each experience is paced to reduce cognitive load, support progression, and help learners move from understanding to application.

Departments Supported:

Sales Business Development (BDR) Learning & Development Competitive Intelligence Compliance

Toolkit

  • LMS – Thought Industries, Articulate Rise/Storyline, Seismic
  • Video Editing – Adobe Premiere Pro, Camtasia, Murf
  • Design – Adobe (XD, Illustrator, InDesign), InVision, Figma, Sketch, Canva
  • Office Suite (Microsoft & Google) – PowerPoint, Word, Excel

Certifications

  • Online Education by WisconsinX, on EdX
  • Partner from the Start by Cathy Moore
  • Gamification by Wharton Online on Coursera

Below are some projects that show how my design process helps turn complex requirements into clear, usable learning experiences with a focus on clarity, relevance, and real-world application.